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Tomb Raider IV-VI Remastered Patch 1 Now Live, Here Are The Full Patch Notes

Tomb Raider

Lara Croft returned earlier this year on the Switch and multiple other platforms with Tomb Raider IV-VI Remastered.

Now, a few months later, this collection has received its very first patch which includes visual touch-ups, general fixes, new outfits unlocked, and much more. Here are the full patch notes shared on Aspyr’s website:

Tomb Raider IV-VI Remastered Patch 1

General

  • New Outfits Unlocked – Dive into Photo Mode with iconic looks from Lara Croft’s past adventures. Unlock them via the Outfit Selector in Tomb Raider IV and V.
  • Photo Mode Upgrades – Now includes an Animate option, sunglasses, and facial animations in classic graphics mode.
  • Graphics Settings Expanded – New Brightness and Retro Filter options have been added to customize your visuals.
  • Flyby Camera Maker Tweaks – You can now adjust individual cameras when setting up cinematic shots.
  • Menu Font Adjustments – TR4 and TR5’s HD fonts have been resized for better consistency with the classic visuals.
  • Texture Fixes & Enhancements – Cleaned up textures and improved texture blending to reduce visible seams.
  • Lighting Fixes – Flares now properly illuminate the environment.
  • Animation Corrections – Lara no longer animates while unconscious or dead.
  • Camera Updates – Fixed cameras have been removed for Modern Controls, giving players a smoother experience.
  • Control Refinements – Improved interaction with jump switches, rope grabbing, and torch handling—especially with Modern Controls.
  • Ceiling Camera Fixes – Modern Controls camera now behaves more predictably near low ceilings.
  • Music Behavior Updates – Music now pauses when you open the inventory, and secret music tracks now layer over ambient sounds instead of interrupting them.
  • Retractable Trap Enhancements – Items like spikes now animate properly instead of scaling.
  • Fall Reactions – Lara now reacts with appropriate facial expressions when falling from great heights.
  • Inventory Frame Rate Fix – Inventory now runs at a smooth 60fps.
  • Localization – Various text and translation fixes across multiple languages.

Tomb Raider IV

  • Visual Touch-Ups – Enhanced lighting, effects, and general visual fidelity across all levels.
  • HD Loading Screens – Brand new HD loading screens added for a more immersive transition.
  • Lens Flare – A classic cinematic touch is now back in TR4.
  • Vehicle Controls – Jeep and bike controls have been smoothed out for a better driving experience.
  • Geometry Fixes – Filled in gaps in the Tomb of Seth and removed a floating door in Desert Railroad.
  • Character Consistency – Aziza’s HD face model now matches between gameplay and cutscenes.
  • Environmental Accuracy – Arabic signage in Cairo has been corrected for authenticity.
  • Music Fixes – The Temple of Horus level now plays the correct ambient music.

Tomb Raider V

  • Sky & Lighting Enhancements – Updated HD skyboxes and added lightning effects for atmosphere.
  • Model Updates – Winged griffins and white brick textures have been revised to better match the original game and real-life references.
  • Boss Fight Visuals – Missing hole textures during the hydra battle have been restored.
  • Environment Fixes – Corrected visual inconsistencies with doors, grates, and overly bright lighting.
  • Water Effects – Resolved z-fighting on blood in the Sinking Submarine level.
  • HD Object Revisions – Treasure, vending machines, and other set dressing have been updated to match classic aesthetics.
  • Logo Fixes – Mirrored VCI logos have been corrected.
  • Level Design Tweaks – Corridor illusions replaced with actual hallways, and metal rods restored to match the original look.

Tomb Raider VI

  • New HD Assets – Additional characters and inventory items now feature high-definition models.
  • Hair Physics – Lara and Kurtis now sport flowing locks with dynamic hair physics.
  • Texture Upgrades – Restored original texture detail and tone while improving HD fidelity.
  • Water Improvements – Visual updates make water more realistic and fluid.
  • Performance Boosts – Faster loading and smoother gameplay across all platforms.
  • PS5 Stability – Crashes when playing the PS4 version on PS5 have been resolved.
  • Classic Controls Return – An option for the original 2003 console controls has been added.
  • Story Detail Fixes – Corrected misspellings (like Vasiley’s address) and environmental inconsistencies (like signage and texture gaps).
  • Model Consistency – Corrected visual bugs including mismatched textures, incorrect lighting, and missing transparency in key scenes.
  • Environmental Interactions Expanded – Radios now play news segments, and you can practice hand-to-hand combat with a new tutorial in the Parisian Ghetto.
  • Camera Control Upgrades – Fixed camera views can now be cancelled with the “Reset Camera” button when using Modern Controls.
  • Achievement Fixes – The “Parkour” achievement now unlocks as intended.
  • Combat & Movement Fixes – Addressed animation glitches, stuck enemies, and fixed various bugs related to dual pistols, ragdoll physics, and player movement.
  • Audio Bug Fixes – Resolved issues with missing or looping sound effects and adjusted volume levels after reloads.
  • Gameplay Logic Fixes – Keypad sounds now play, puzzle sequences no longer break animations, and stats track correctly.
  • Outfit & Animation Fixes – Switching outfits no longer affects Lara’s eye animations in cutscenes.
  • Enemy Behavior Fixes – Cleaned up animation bugs for the Cleaner, Boaz, and Kurtis.
  • Camera & FOV Tweaks – Adjusted field of view to better match the original experience, especially with Tank Controls.
  • Visual Bug Fixes – Resolved issues with incorrect camera roll, respawning items, broken geometry, and lighting inconsistencies.
  • Chirugai Updates – Fixed several bugs affecting audio, visuals, and gameplay while using the Chirugai.

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